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Why, hello there! Consider this newspost to be the premiere spot for useful info on the 2017 reboot of the Newgrounds Audio Deathmatch (NGADM)!
AUDITIONS have officially ended! Click HERE to see how it all went down.
Watch this space for info about the upcoming ROUND OF 64!
Don't know what I'm talking about? Need a refresher? Read on!
The contest itself is split into two phases: the AUDITIONS phase and the TOURNAMENT phase. Each phase has its own separate rules, so make sure you read them all, because - plot twist - some things which are banned in one phase are totally okay in the other! Keep in mind that you're allowed to enter either solo or with a partner.
Rules for the AUDITIONS phase:
- You are allowed to post a track that you've made from scratch, or a track that you've made in the past.
- The audition track may be a cover/arrangement, but unless you're entering as a team, the track cannot be a collaborative effort.
- If you posted your audition track but change your mind and wish to change it, state CLEARLY in the thread.
- If you're entering as a team of two, your audition can be a collaborative effort between you and your collab partner, or a track by either one of you individually.
- Auditions posted after the deadline will not be accepted unless it's for a ridiculously good reason.
Rules for the TOURNAMENT phase:
- Every track you make in the knockout tournament has to be made from scratch, by you, for the competition. No remixes, covers, arrangements, or revisiting old tracks. Having said that, you may ask someone to play an instrument for you or sing for you.*
- If you entered as a two-person team, then your round's submission can be a track by either one of you or a collaborative effort.
- Keep in mind that this is a MUSIC competition. We won't judge voice-acting, experimental noise, sound effects, or anything that doesn't count as music.
- If you finish a round's track early, you may start another one which you can use for the following round, assuming you make it through.
* A note on enlisting singers/instrument players: it's okay to do this, even if you didn't enter as a team! The ONLY rule is that ANY form of composition or production was made by you, and not the instrument player/singer you're working with. That means no asking for improvs and no giving creative freedom. If you have an instrumentalist or singer you plan on working with a lot for the competition, consider asking him/her to enter with you as a team.
- All tracks posted to the competition must be uploaded to Newgrounds. Audition tracks which aren't uploaded to Newgrounds are accepted ONLY on a case-by-case basis.
- Keep any suggestions, arguments and complaints to PMs. DO NOT argue or complain about a judge's score, for example, in the thread. That includes anything from passive-aggressive remarks to butthurt rants. I cannot stress this enough.
- Use the NGADM threads to post your submissions, but you may also post any kind of discussion. That said, try to keep it NGADM-related or music-related. As we say every year, you can talk about how your cat bit your arse which suddenly gave you inspiration to make the most amazing song ever, but you can't talk about your cat and you certainly can't talk about your arse.
- This contest is tough. You're expected to churn out a track every two weeks. We love the huge turnout we get each year in terms of participants, but if you can't keep up with the pace, consider backing out of this one. Walkovers will happen no matter what, but we'd like to keep them at a minimum.
- Lastly, this contest is and always was a means to have some competitive fun, keyword being FUN. Do not enter it with the sole intent of winning; we encourage friendly discussion, posting reviews on each other's tracks and being a good sport. However, don't all be softies either. This is called a deathmatch for a reason! Now put your game face on.
Am I getting any reviews on my audition track?
Not necessarily. There are nearly 200 audition tracks and it's pretty much impossible to review them all. Some judges do post occasional reviews and may take polite requests, but don't count on it.
Am I getting any reviews on my competition track?
Yes, you'll be getting reviews from the judges for each competition track you make barring the audition. For the first round or two, however, you won't necessarily be getting a review from each judge, as the reviewing workload will be split.
Where will results be posted?
They'll be posted in a new thread for every round. You'll have a notification PM'd to you upon the publishing of any results that concern you.
When will results be posted?
Check the schedule below. The results thread can be posted ANY TIME during results day.
Will I get more/less marks for being in a team?
No, every competitor, whether in a team or solo, will be judged equally.
Can I submit a cover/arrangement?
Unless it's for the auditions, no you cannot.
Can I collaborate with someone else on a contest submission?
If you haven't entered as a team, then everything you make has to be done solo. The only exception we make is having singers or instrument players in your track. As long as you do ALL of the composition and production yourself, you are allowed to, say, send MIDI files to other people and have them play an instrument/sing for you.
Can I work on music for the contest before the contest starts?
No, every track has to be made within the 2-week period of the round it is in. However, if you finish your round track early, we permit starting to work on your next round's track.
Is there a maximum/minimum length requirement for the contest track?
No, but use your common sense! Anything too long will be harder to keep interesting and coherent/structured, and anything too short might not have enough memorable content in it.
Where do I post my round submission?
In the results thread of the previous round.
Who will be judging my submissions?
What is the judging criteria for the music?
This is asked very frequently and it's a very hard question to answer since every judge is given free reign on how to judge the music. However, for general guidelines:
- Don't focus on just one or a bunch of areas of your track and neglect the rest. Judges will take into consideration everything, from mixing to mastering to melodies to harmonies to structure to transitions to everything in-between.
- Originality IS a factor we consider, just like any other positive factor of a piece of music.
- Make sure your track is one cohesive experience, has a suitable amount of content and adequately maintains interest from start to finish. This means that "background music" that's 8 minutes long and only changes slightly once every 16 bars, 1-minute loops with little musical content and tracks that sounds like three different tracks or movements glued together all will have marks deducted.
- DO NOT blame any shortcoming of your track on the genre it's in. Comments like "This is house, obviously it will sound repetitive" or "This is orchestral, it doesn't need good mixing" will get you nowhere. This competition receives submissions consisting of many different genres and we try and be as unbiased as possible, so we won't be closing blind eyes for gripes we have with tracks just because of the genre they are in.
- You are in a music competition. The less your track sounds like a piece of music, the less you have a chance of making it through. Experimental noise, atonal ambience, voice-acting, sound effect compilations, etc... don't make it very high on a judge's score sheet.
Newgrounds Supporter Status
1st Place NGADM 2017 Forum Signature
$120 in Prize Money
VSCO 2 Orchestral Sample Library
$25 GBP gift certificate for Kontakt Hub online store
First Pick from Gaming Pool
Newgrounds Supporter Status
2nd Place NGADM 2017 Forum Signature
$55 in Prize Money
$10 GBP gift certificate for Kontakt Hub online store
Second Pick from Gaming Pool
Newgrounds Supporter Status
3rd Place NGADM 2017 Forum Signature
$25 in Prize Money
Third Pick from Gaming Pool
FOURTH & FIFTH PLACE
Newgrounds Supporter Status
From start to finish, the entire contest runs for a full five (5) months:
May 28 through October 28, 2017.
Three weeks for Auditions, two weeks for each Knockout Round.
Each round is followed by one week of Judging.
Begin May 28, 2017
End June 18, 2017
Begins June 18, 2017
Ends June 25, 2017
ROUND OF 64
Begins June 25, 2017
Ends July 9, 2017
Begins July 9, 2017
Ends July 16, 2017
ROUND OF 32
Begins July 16, 2017
Ends July 30, 2017
Begins July 30, 2017
Ends August 6, 2017
ROUND OF 16
Begins August 6, 2017
Ends August 20, 2017
Begins August 20, 2017
Ends August 27, 2017
Begin August 27, 2017
End September 10, 2017
Begins September 10, 2017
Ends September 17, 2017
Begin September 17, 2017
End October 1, 2017
Begins October 1, 2017
Ends October 8, 2017
Begins October 8, 2017
Ends October 22, 2017
Begins October 22, 2017
Ends October 28, 2017
Timezone used is Newgrounds time: EDT (GMT -4)
All dates are inclusive. For example, if a deadline is on a Tuesday, then the actual deadline is Tuesday at Midnight EDT, meaning you have all of Tuesday to finish your submission.
NG Deserted Island Contest
First off, my most popular song to date, Called to the Sea, has broken the 60,000 play mark! This is a pretty exciting milestone, and while 60k may not seem like much to some, it feels pretty epic to me. The track itself is just under two years old, and viewership is still going strong. May it continue to do so.
I also made two songs for the 2nd part of the Deserted Island competition, based off of MIDI tracks made by other artists. The first, based on a @LucidShadowDreamer MIDI file, is titled Echoes of Fading Dreams. The second, which is based on a MIDI by @Noisysundae is Sytrus Mayhem.
Art-Inspired Music Contest
Secondly, I just released my first ever submission for the Art-Inspired Music (AIM) contest. The image that inspired me to song is titled We Meet Again, by @ErrorCell and made for his ever expanding and SideTrip series. If you've never encountered his art before, I highly recommend exploring his profile!
As for my own creation, the song inspired by ErrorCell's mindblowing imagery, it's titled Whispers of Remembrance. Regardless of how it performs in the contest, I am extremely happy with the results, and I hope that you will spend a few minutes getting lost within my artistic vision.
Newgrounds Audio Deathmatch 2017
Finally, I want to talk about one more contest. The Newgrounds Audio Deathmatch, or - as it is often called - NGADM. In previous years, this event was hosted by Step and Echo, working alongside many others to make it happen. Unfortunately, they have both been increasingly busy and it simply couldn't happen last year. This year I'll be running the show, and I am seriously looking forward to putting this no-holds barred, audio extravaganza back on the map!
Put simply, the NGADM is a tournament, much like those found in sporting events, only this one is geared toward musical artists rather than athletes. Auditions will begin on May 28th. After that, the judges will sift through all the entries and the ball will really start rolling! The Group Stages come after the Auditions, and that further whittles down the competition. Round after round of punishing musical melee continues until only one is left standing at the pinnacle; the lone champion to have overcome insurmountable odds!
Could that be you?
...of 2016, that is. Everyone else makes clickbait-y subjects, so I figured what the hell. Haven't been posting very often or even submitting all that much in the way of music in the last six months or so, but hey--there's still some noteworthy stuff to go over!
First of all, and most recently, I finally hit 222 fans! Sure, that may not seem like much by some user standards, and plenty of the earlier fans probably don't even frequent good ol' Newgrounds anymore, but since the number 2 in any form has always been lucky for me, it's still a pretty important personal milestone. It's also what made me finally decide to write up another one of these lovely News Post things. I just want to say thank you to each and every one of those two hundred and twenty-two fans; also to all the folks who have stopped by for a listen, voted, reviewed...you know, all that good stuff. Also a special thank you to a select few of you who know me personally and put up with all my crazy-go-nuts antics! You guys seriously rock.
It's been a truly eventful year, although that has mostly been outside of Newgrounds, hence the fact that I've been here less and less over the last couple years. But hey, I still love this place! It's always a hub of bustling activity, and I will never stop doing my part when it comes to watching, voting, playing, voting, listening, voting, and just generally being a part of the NG cummunity. Did I mention voting...? I don't think I'll ever stop coming here, unless of course it ceases to exist for some weird and inconceivable reason.
As for the music, this track has gotten over 29k plays since June of last year, so if you haven't heard Called to the Sea yet, check it out! It won't take much to boost it up and over 30,000! That would be so epic, and I think you'll like what you hear.
And finally, please check out my newest track!
Thanks for being awesome.
2015 has come to an end, and here we are, already on the second day of the new year and still hurtling forward in time. I feel like 2016 is going to be an incredible year, not without the typical ups and downs, but my hope is that the rollercoaster of life eases up a bit over the next twelve months.
That said, this past year certainly wasn't all bad. A lot of really great things have happened in my life, and hopefully that trend will continue. My wish for you, as you take the time to read my thoughts, is that you may find much to smile about throughout year!
Think before you act. Commit random acts of kindness. Be less offensive and not so easily offended.
Just a few suggestions, and each one is something that I continue working on within myself. Life is often like a weird little karma boomerang, so bad behaviour tends to come back to bite us. Fortunately, the reverse can also be true. Everyone talks about New Years Resolutions this time of year, but I think just wanting to be a better version of yourself is a pretty solid plan.
Oh yeah, and before I forget, here's a track I just released for Pixel Day!
And here's a full-sized version of the image I used for the CD art. Just because.
Yep, that happened. I remain very pleasantly surprised, though maybe shocked is a better word. Many thanks and felicitations to the judges and my fellow contest entrants! It was an incredibly fun and rewarding experience even without the cash and prizes, so...bonus!
We were all provided 50 samples to work with, and the idea was that we were stranded on a deserted island with our laptop with its preinstalled audio creation tools and a half-corrupted flash drive with 10-25 samples on it. Pick your samples, make a track, and hope that playing it on a loop will get your rescued! Simple premise, right? And totally fun.
In case you haven't heard it yet, here's my 2nd place track, Called to the Sea, for your listening enjoyment: http://www.newgrounds.com/audio/listen/630845
The first place winner is Phonometrologist with his undeniably impressive track, Costa Concordia: http://www.newgrounds.com/audio/listen/630605
And, in a very interesting tie score happenstance, here's Emid's incredible piece titled A Folklore: http://www.newgrounds.com/audio/listen/631745
I could go on and on listing all the other entries and winners, but each and every track is deserving of your full attention, so here's a link to the official playlist: http://www.newgrounds.com/playlists/view/249a7aa6bb6b08db9aa1e7bece818e1b
Well, at least not this year. Happy April, one and all. ^___^
I'm sure I don't need to tell you this, but life sure is some kind of crazy, mixed-up rollercoaster ride. The ups and downs, the push and pull of it all...it's enough to make a person go completely mad! Unless you can manage to sit back and enjoy the journey when it all goes sideways, that is. Or at least muddle through when it's all at its murkiest.
And yet there's beauty to be found in the whole ridiculous mess, and that's where I'm sitting right now. Maybe I don't completely know where I'm going, but I certainly know who I am and where I've been, and that makes all the uncertainty worthwhile. This feeling probably won't last because, well...nothing ever really does in the strictest sense, but that doesn't mean I'll stop hoping that the good stuff somehow manages to outweigh the bad.
So, for now - in this very moment - I'm feeling good. Maybe even great. And as we all know, the art that flows from the soul is a reflection of our innermost thoughts, feelings, opinions, beliefs, blah, blah, blah...you get the idea. I mean, this wasn't really supposed to become some long-winded thing, but it's late and I'm still surfing the highs, and yesterday my clock turned over another full year of existence that has culminated in a wiser, more interesting, and somehow even weirder version of me.
I guess I'm meandering, but I don't really care, so if you're reading this - to quote someone infinitely special to me - "Sorry, not sorry." I may have actually said it first, but so what? By the way, here's a fun new Electric Ambient track that I finished recently. Whee~!
I just won't be continuing with it. It's been a pretty cool experience overall, but I'm a little sorry to see it come to an end. At the same time, I'm also kind of relieved; it's a grueling two weeks of composition each time, followed by an excruciating wait that feels about ten times longer than it really is while the judges deliberate and finally release the results. Five days somehow feel like an eternity, so it can frazzle one's nerves just a tad, waiting to find out if you're moving on or dropping out.
Nevertheless, the good has far outweighed the bad, and I am very pleased to have been a part of the 2013 Newgrounds Audio Deathmatch. I've gotten acquainted with many talented artists throughout this process and am walking away with new friendships, scads of impressive feedback, and a sense of personal growth. Getting all the way to Round 3 is, in and of itself, quite an achievement. I was happy to pass the auditions, and the rest has mostly felt like a dream. This particular dream may have ended, but the music is only beginning. Be on the lookout for more from me in the near future, and until then I will leave you with a list of the songs that got me this far and the one that ultimately wasn't quite good enough to beat the incredibly talented etherealwinds who - interestingly enough - added his vocal talents to my Round 2 submission, Tir Na Nog.
Audition ~ Forever Fantasy (2011)
Round 1 ~ Anthem of the Adventurer
Round 2 ~ Tir Na Nog
Round 3 ~ This is Not the End
Tir Na Nog is by far my best and most popular composition from this contest, so if you listen to just one, make it that one. That being said, they all have their own merits, so do yourself a favor and listen to them all!
This is amazing. I never really expected to make it past the audition phase, and here it is Round 2 already. I'm still in this thing, and I can scarcely believe my good fortune. The level of talent is out of this world, the music on offer is widely diverse and utterly breathtaking, and I am still here. Wow. Just...wow.
My Round 2 submission is a fairly traditional Celtic piece. You can listen to it here: Tir Na Nog
I have finally been able to hop aboard the FL Studio train, and the future is looking brighter than ever. That being said, here's my first original FL jam, ready and waiting to make sweet, sweet love to your ear holes:
I've also been working on a separate, commission-based project, and I'll see about maybe sharing bits and pieces of that when it's finished, as well. I completed the original version using my previous DAW, but the opportunity to recreate and retool the entire project in FL was too good to pass up. I've also been fortunate enough to get some phenomenal feedback and assistance from the estimable and ridiculously talented Halcyonic Falcon X (aka Phyrnna). What can I say? She rocks.
Well, that's pretty much it from me for now. Let me know if there's a particular favorite song of mine that you'd like to hear me recreate in FL Studio. I'll definitely be doing some of that, pretty much just because I can. Out.