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ChronoNomad

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Recent Movie Reviews

149 Movie Reviews

The song itself is quite simply phenomenal, and Finn already knows how much I respect his talent! The background images and animations are also ridiculously impressive.

That said, the character appearance and animation leaves much to be desired, and is quite honestly the weakest part of the presentation. But hey, you're still really young and have lots of time to learn and grow and improve your illustration and animation abilities! So don't give up, and I look forward to watching you improve over time. Let me offer up a few helpful hints:

Really study images of the human body in order to get better at drawing people. While I've certainly seen worse proportions, the male and female within the video are incredibly stiff and possess some very unrealistic features. From the back view, the back itself extends too far upward and almost gives the appearance of having a hump, which I do not believe was intended. Your hands and shoulders are way too rounded; once again, study those aspects and smooth them out in a more realistic way. Arm and leg movements are also really stiff and awkward at this point. And finally, when viewing the head and neck from behind, the neck would continue up past the back of the head rather than the other way around, like it is here.

Having a really amazing song and gorgeous backgrounds boosted my overall score quite a lot, but had I gone strictly by the merits of the characters and character animations alone it would have been a much different story. When those aspects come together in a more harmonious way, you're going to have a seriously killer repertoire. Best of luck going forward! :)

VivendmaYoutube responds:

Thanks! I tried to add my usual humor in it as well.. like Bea Hogg as the girl's name

This is quite simply the best PSA I've seen since Dumb Ways to Die first earwormed its way into my heart! Incredibly well animated, with excellent visuals, music, and sound effects backing up the brutal action. There was clearly some inspiration taken from series like One Punch Man and classic Dragon Ball Z, which makes for quite an interesting mix in the world of Pokémon. Very kind of you to give the fine folks of Newgrounds the perfected version, too.

Nice protection and avoidance tips. Mosquitos are annoying enough to begin with, but the Zika virus is some seriously bad business. What the world needs is more dragonflies to help control the buzzing bloodsucker population!

Oh, man...this is so good! Made me smile and actually laugh out loud. Thanks for making my day.

The art and animation style are excellent, as are the sound effects and music. The whole thing comes together just right and is thoroughly engaging. Also a very fun and unique take on the whole Zombie Apocalypse idea that's totally been done to death but somehow never gets old.

Stanley is quite the hero and I'm sure we would all love to see him again, but the story is just as good as a standalone project. Bravo! Looking forward to future submissions.

Recent Game Reviews

98 Game Reviews

Being allowed to incur the wrath of the mighty Bearded Fulp once again has, quite frankly, made my week! Any fan of the OG beard-smashing event would be remiss in their duty if they failed to take up arms once again to thwart Tom's maniacal, disembodied head.

All in all, it's a pretty fantastic upgrade, while maintaining all of the charm and cheap juggle-y death goodness of its predecessor. Not that I'm complaining, mind you! I am well aware of the fact that learning the patterns and how to survive each type of attack is a classic video gaming staple. To anyone complaining about being skewered like a shish kebab by the wee bony lads: quit yer churlish whinin'! Or, in modern day parlance: GiT GuD. :P

That said, it's incredibly kind of you to nerf the skellies since they've obviously been causing a lot of grief. Wimps, indeed. But still...good on you. I played the game furiously when it was first released, and somehow even managed to be one of the first to beat Tom without dying. It's the small victories that validate one's existence, I must admit.

One day soon I plan to return and earn the remaining medals, though admittedly making it through the ordeal completely unscathed seems like a particularly high hurdle. Now, if only there were some kind of invincibility star...or possibly an amphibian? :3

Five very well-earned stars from me! The game is fun, looks and sounds amazing, playing with the gamepad (my personal preference when given the option) feels nice and responsive, and it really hits nostalgia factor 10 with that Doki Doki Pani--er, I mean Super Mario Bros. 2-style end credits roll. Checks a lot of boxes for me. Well played.

BoMToons responds:

Competing for best use of vocabulary in a review category... ;-) <3

This is a pretty fun and rather unique game, especially considering how incredibly arbitrary the whole process actually is. I'm still not entirely sure if there's some sort of condition that needs to be met in order to find the Schrödinger-like cat in the box alive or dead, or if it's just as random as the cat effects you get by hitting the spacebar. Nevertheless, it is indeed quite challenging, sometimes frustrating, and generally kind of cute...in a dark and strangely morbid way.

The backgrounds, animations, and other moving parts look very nice and feel natural. The music, while highly limited and decidedly repetitive, sounds fine and serves an interesting purpose by reversing while the spacebar is held down. Sound effects, while also fairly minimal, are nonetheless effective and appropriate for the tone of the game. Besides the technical and aesthetic elements, it's always great to earn a couple hundred medal points! I know it's an extra draw for me, at least.

I did come across one weird medal glitch while playing, so I figured I would take a moment to report it here. During my initial playthrough, I earned all the stars for every level as I completed them, and when I finally got through the 30th level it was the TASK 2 medal that popped all by itself. After that I finished TASK 3, then had to play the game over from the beginning to finally get TASK 1 to activate. Obviously, if someone earns more than one of the medals on a single run through all 30 levels, they should get all the medals they've earned.

Overall, I would have to say that this is a solid Puzzle game, despite its unique reliance on luck. Some skill is indeed required, and simply tapping the button without any kind of analytical thought process going on won't get the job done.

Besides, the idea of cats doing all kinds of crazy stuff while you're not observing them is totally symbolic and 100% accurate. Great job and congratulations on landing on the Front Page!

Cute and quirky, but loves to freeze up on me and has done so across several attempts. I may never be able to finish the game itself if that keeps happening. The premise is very bizarre of course, just like the myths themselves, and your one of a kind art style is always uniquely enjoyable. I've generally become accustomed to your particular style of music, but some of the tracks here actually gave me a headache. :P

The gameplay leaves something to be desired, and not knowing which enemies can be killed using the sword or need to be jumped on is more than a bit bothersome. Controlling Pegasus is ridiculously awkward, though I suppose that was intended to ramp up the difficulty of the "race" against the Sphinx. In a more straightforward race based on speed rather than gathering golden olives, Pegasus would win without even trying.

Death comes quickly and easily, but then you're right back into things with another chance, so dying in and of itself means very little in most stages. There are some silly little Easter eggs sprinkled here and there, and it's always nice to earn medals.

Not a bad game, though I would probably offer up at least another half star if I could play without those frustratingly random freeze-ups. FYI, the browser I use is Chrome and there was nothing else going on in the background at the time. Hope that helps!

Recent Audio Reviews

264 Audio Reviews

I've just gotta say, first and foremost, that I am incredibly sorry that this experience ended up becoming a cautionary tale. Any kind of collaboration or group project comes with those kinds of risks, and I've endured plenty of my own cautionary tales due to such circumstances. When communication breaks down, everything goes to hell, and being the guy stuck holding the bag really sucks. It's a pretty classically tragic social commentary, but I'm proud of you for doing what you could and actually releasing something.

I would love to give you full marks just for putting an offering on the table, but I've got a job to do, and I would be remiss to not do it to the best of my ability regardless of circumstance. Obviously, it's up to Flamadour whether this stays in the running or not. I won't be telling you anything you don't already know, but the length of the track is way too short, and it doesn't really end so much as cut off where the next section would have been.

What stands out to me is the percussion, though there isn't much variation to the beat within these two minutes besides a slower rhythm that kicks in at 1:49. The combination of instruments is a bit jarring, some elements working together, and others at cross-purposes. Mix-wise it comes across as muddy, even with just a few instruments playing at one time. Some of the notes mesh very unharmoniously with the bass, as well. I don't know if these issues came about before or after things started going wrong with the band's cohesion, so all I can really do is call a spade a spade. What's here is better than some things I've heard, but generally it's very incomplete and lacking in variation throughout its all-too-brief life. That said, I hope you'll do your best to get over this unpleasant experience, learn from it, and continue making music. Regardless, I wish you the very best in all you do.

Score: 5/10

This track definitely has a very unique vibe, one that I'm not entirely sure I could pinpoint if I tried, and it's almost crazy how quickly those seven minutes go by. You guys held my attention from one end to the other, and oh my goodness those lead guitar licks are fire. The experience almost feels like an out of body one, the whole trip being so incredibly surreal; slipping from chaotic disharmony to harmony, and back again. I really enjoyed your use of panning effects, but even more impressive is the dynamic quality of the track, which is anything but a solid brick wall, and very much appreciated.

The lyrics are strange and wonderful in equal measure, vocalized beautifully despite some rather odd syntax from time to time. The percussion just plain fits all the way through, never detracting from the other instruments and vocals, but adding just the right amount of rhythm. During the verses about time, those ticking clock-like effects really bring the idea home.

Seriously, you guys just really brought the overall production quality to the table. I'm listening through for the third time already, and trying to absorb something different each time, but your mix is so full and rich that it's hard to merely focus on the individual layers. Beautifully mixed, mastered, and so fantastically bizarre. I'm not sure what else to say, but WOW. Keep the band together and make a career out of it. Seriously.

Score: 9.7/10

carboluka responds:

Wow, that's the best response we could've ever hoped for!

It's nice to hear that the transitions were not as jarring as I thought they would be, that the drums fit (those are real btw, thank god Dark is a mixing master) and the guitar solos were the right amount of wacky! I was worried that communication and artistic choices among us would greatly differ (especially after sketching the bare-bone track), but the way everyone managed to enhance the initial vision was amazing!

About the vocals, I was merely option B; we were on a tight deadline and Dark was already working on guitar and bass and was unable to write lyrics and sing on top of that: I'm unfortunately not a singer AND Italian 😭, so yeah, sorry about the synthax lol

But we're glad you managed to enjoy it and that you're still listening to it! That's dope 😎

First off, there's a little pop at the :11 mark during the song's intro. Not a big deal, but I've got to take a little off for any random unintentional artifacts like pops, clicks, and so on. Just doing my job.

Now that THAT'S out of the way, I've got to say that I wasn't expecting to hear this kind of Pop/Rock-inspired track. What's the title of your new Anime series, by the way? In all seriousness, this is fun to listen to. It's different, and that's never a bad thing. Well, maybe sometimes it is, but not here. At first, I was lamenting the lack of electric guitar licks in lieu of synths, but when those licks finally hit I was not disappointed. Some really solid chugging and bass going on throughout, and I am a big fan of the way you guys mixed it up with different types of drum riffs. Sticking to one speed throughout does end up getting a bit stale, especially in a longer track, so very nicely done there. Your percussion was always evolving, and that really sets the right tone.

The synth lead is good, but it does seem a little lacking in the reverb department. The synth samples and piano sound good, but not great; though I'm not about to ding you for that so much as how things fit into the mix, which is pretty solid. The overall motif and different sections are well- written and executed, but the ending felt rather bland. While the chime sound echoed into infinity, and the piano note held on, the high string just kind of...stopped. It really could have benefited from a slow fade or even a reverse fade, but it just kind of gave up the ghost entirely. Even the chime could have faded slowly in that final phase to give it a more ethereal quality. Regardless, this is quite well made. Anyone from Sailor Moon to One-Punch Man would be proud to have this as their theme. Good job.

Score: 8/10

Recent Art Reviews

49 Art Reviews

An absolutely gorgeous pixel art submission, and the animation has an appreciable level of subtlety and fluidity to it. I was initially getting Alice in Wonderland vibes, and I can still easily imagine her having all kinds of strange adventures as she slumbers. Excellent use of the full 16-color palette, and your application of light and shadow really creates a sense of comfort and warmth.

Looking forward to seeing what you create next! Talk about an impressive first unveiling.

VampireDev responds:

Thank you! I definitely wonder what kind of strange adventures she is having in her dreams.

My first reaction was "Zoinks!" That was shortly followed up by "Jinkies." Now I'm just thinking to myself: "Rose ruys reem rawfully ramiliar..."

I'd love to say more, but I'm busy eluding capture by entering random doors in a hallway and exiting other doors within that selfsame hallway. The gang like totally believes we're being chased by the ghostly apparition of an alien pirate ninja who transforms into a mummified were-vampire with a fetish for sparkly jewels and fistfuls of cash every blood moon, but...it's probably just Don Knotts in a mask. Again.

Dang, why you gotta be so hard on the poor NG server? The Fulpinator is totally gonna start docking her wages...

Seriously, though--good stuff here, man. The struggle is REAL! Kim Kardashian's got nothing on Friday Night Funkin' when it comes to breaking the Internet. :3

I'm just a guy who enjoys a wide variety of artistic pursuits, both professionally and in my free time. Please check out my musical repertoire, and if you have any questions or comments, don't hesitate to leave a review or send me a message.

Age 47, Male

Enigmatic Paradox

University of Hard Knocks

Michigan, US of A

Joined on 2/10/05

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